Wedge Tool (Directive 8020)
Wedge Tool

Wedge Tool

I also worked on the corridor environment featured in the trailer. Here is an in-engine screenshot I took during my time at the studio. My responsibility on this particular one was set dressing the damaged state of the environment.

I also worked on the corridor environment featured in the trailer. Here is an in-engine screenshot I took during my time at the studio. My responsibility on this particular one was set dressing the damaged state of the environment.

Full video of the trailer. Shout out to the whole team who's worked on this game at Supermassive Games. It's been a pleasure to work alongside you ❤️

Wedge Tool (Directive 8020)

During my time at Supermassive Games I had the pleasure to create the Wedge Tool prop for Directive 8020. The game is yet to release, but the prop has been revealed in the announcement trailer. I owned the task of modelling and texturing the tool from early prototype tests all the way to the final iteration. Working with concept art, rigging, animation and vfx departments we were able to create a memorable prop used in some of the key machanics of the game. I am looking forward to using it in the game

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